News
Apr
20
135 Tons of Southern Steam
Posted by Jio Butler on 20 April 2017 10:37 AM
Robert Urie’s freight-hauling masterpiece, the S15 Class, has arrived for challenging Train Simulator service!

The S15 Class was originally formed from the mind of the London & South Western Railway’s Chief Mechanical Engineer, Robert Urie, as there was a need for a new locomotive to fulfil heavy freight duties in the early 1920s. Urie’s original mixed-traffic H15 design, which helped the LSWR in the midst of the war effort, would serve as the basis for his future locomotives.

With a more modern requirement – that would see a locomotive capable of serving south coast ports and running express dairy trains in and out of London – still in place, Urie changed key aspects of his H15 Class to produce a freight-dedicated locomotive. The result rolled out of Eastleigh Works in February 1920 as the S15 Class, and it was quickly established that this locomotive would be a very successful worker.

The first batch of LSWR’s S15 locomotives was 16-strong and finished production by May 1921. Two years later, the LSWR would be amalgamated into the Southern Railway as part of the Grouping Scheme, creating the “Big Four”. With this, Urie stepped into retirement and left Richard Maunsell to take over as Chief Mechanical Engineer, and with his new position, Maunsell took the opportunity to further develop the quickly proven S15 Class before a second batch was produced, and the resulting modifications were continued to see the class excel in service.

Based across the Southern Railway’s Western Region, from London to coastal ports of Southampton, Weymouth and beyond, the S15 Class was a well-abled freight locomotive that could shift heavy loads, at speed, with relative ease – and would often find itself at the helm of nightly express goods. Surprisingly, despite the specific design, and classification, that make the S15 a freight locomotive, the fleet was also found to be very capable at passenger work when required. This would make the S15s the longest lasting LSWR 4-6-0 engine in service.

The S15 Class held onto regular duties far into the 1960s, with the last being withdrawn in 1966. All 45 locomotives were sent to South Wales for scrap, but thankfully, a total of 7 were rescued and were only 2 of those have yet to be operational in preservation. Akin to being the longest lasting, the S15 is also the most prolific LSWR 4-6-0 to have survived the end of steam, and many enthusiasts get to enjoy a hint of yesteryear behind the powerful S15 Class.

The Southern Railway S15 Class, from Partner Programme developer Bossman Games, features the 4-6-0 locomotive in both Southern Olive Green and Southern Black liveries, both with optional smoke deflectors, accompanied by the Maunsell 8-wheel tender in both liveries. Additionally, Bulleid 59ft Brake Third, 64ft 6in Brake Third, 59ft Composite and 64ft 6in Composite coaches are included in Southern Malachite Green livery.

Three career scenarios are included for the West Somerset Railway route that will put your skills to the test, let you take charge of preserved S15 locos, and get to work hauling some lucky passengers through the sedate and beautiful countryside.

The Southern Railway S15 Class is available now for Train Simulator, head to the Store for more details.
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Apr
13
Train Sim World Update 3 (Build #52) Now Live
Posted by Dovetail Games Support on 13 April 2017 01:16 PM
Today we have made our third update (Build #52) for Train Sim World available to everyone. There is no need to subscribe to a test build as this will update the default installation. If you’re currently subscribed to a test build, you’ll be automatically deferred to the main build. We’d like to give a big thank you to all of you who have consistently and constructively offered your feedback and encouragement.

Here are the items addressed in Build #52:

Load/Save Issues

  • Further work has been done on identifying entities not correctly persisting and restoring state.
  • Identified and fixed the cause of some voice overs occasionally not playing on restore.

Optimisations
  • This build contains the first of our multi-threading improvements. In this build, SimuGraph® will use as many CPU cores as are available, to concurrently evaluate SimuGraph processing on all rail vehicles. This reduces the FPS impact when you sit in a locomotive, and should deliver a greater benefit if more cores are available. We are continuing work in this area.
  • Improvement to non-player train physics performance.
  • Other optimisation improvements, particularly when interacting with the AC4400CW IFDs.
  • Reviewed and corrected lighting setup on rail vehicles.
  • Changed foliage MiP handling to improve the distant view and deliver a performance improvement.

Keyboard Support
  • We have added support for a wide array of International Keyboards.

Rail Vehicles
  • General improvements to the brake pipes.
  • Corrected the Ditch light functionality on the AC4400CW and SD40-2.

Gameplay
  • Fixed an issue that would cause you to Crash to Desktop while attempting to tab a signal in Cumberland Charge. Additional guidance on this scenario is listed under Known Issues.
  • Fixed an issue that would cause you to Crash to Desktop when loading the last save point in Helping Hand.
  • Fixed an issue that would prevent you from completing the Fully Fuelled scenario.

Audio
  • Missing coupling audio added.
  • Engine audio improvements.
  • Horn audio improvements.
  • Improvements to the Cab Occlusion system .

Known Issues
  • At the end of the Cumberland Charge scenario, extra vigilance should be paid to ensure your train is following the light blue line indicated on the 2D Map, as your enter Cumberland Yard. This may require more switches than those indicated, to be changed in order to reach the correct destination.
  • There are still some instances where Saved sessions fail to initialise properly on reloading. We are working to resolve all remaining instances. We would advise you avoid using the Save/Load feature for the time-being.

The Train Sim World update will download automatically on Steam. If you are not receiving this update, please double-check that Steam has correctly unsubscribed you from test builds:

Unsubscribing from Test Builds
  1. Load Steam and navigate to your Game Library.
  2. Right-click on Train Sim World: CSX Heavy Haul and select Properties.
  3. Select the Betas Tab and from the drop-down box, select None – Opt out of all beta programs from the list.
  4. Click Close and allow Steam to update.
  5. If Steam fails to update, please select Exit from the Steam menu and then relaunch Steam. If you still do not receive the update, please submit a ticket to our Support Team[dovetailgames.kayako.com].

The Train Sim World Update 3 (Build #52) will be approximately 253 MB in size.

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Apr
13
Dovetail Store: 30% off launch offer now on!
Posted by Jio Butler on 13 April 2017 10:47 AM

We have now officially released our brand new Dovetail Store, which you can view at store.dovetailgames.com!

Use the voucher code “WELCOME30” to save 30% off your first order on our Dovetail Online Store.

Please note that this offer code will only be valid on a selection of Add-Ons. The following are not included at this time:

-Any Trains or FSX Twin Packs
-Any Trains or FSX Collections
-Any Trains or FSX Bundles (includes any Add-Ons available together as an offer deal)


-Latest DLC releases and any DLC released after the 11th April 2017:

 Train Simulator: Morristown Add-On
 Train Simulator: CRH 380A High Speed Train Add-On
 Train Simulator: South West China High Speed Route Add-On
 Train Simulator: GWR Nunney Castle Steam Loco Add-On

-Additional DLC excluded from this offer:

 FSX Steam Edition: Airbus A320/A321 Add-On
 FSX Steam Edition: Airbus A318/A319 Add-On
 FSX Steam Edition: US Cities X: Las Vegas Add-On
 FSX Steam Edition: US Cities X: Los Angeles Add-On
 FSX: Steam Edition - Zurich Airport Add-On
 FSX: Steam Edition - Diamond DA20-100 Katana 4X
 FSX: Steam Edition - Paris Orly
 FSX: Steam Edition - Kilimanjaro Airport Add-On
 FSX: Steam Edition - Lukla Airport (VNLK)
 FSX: Steam Edition - Manhattan X Add-On
 FSX: Steam Edition - F-16 Fighting Falcon Add-On
 TS Marketplace: DRG BR 86 Grey Livery Pack Add-On
 TS Marketplace: British Railways Class A2 Livery Pack Add-On


Please note that the core products (Euro Fishing, Train Simulator 2017, and Microsoft Flight Simulator X) are also excluded from this offer.
Offer will be time limited and can only be applied once per customer.


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Apr
7
Train Sim World Update 3.5 Available for Testing
Posted by Dovetail Games Support on 07 April 2017 03:32 PM
We’d like to give a big thank you to all of you who offered your feedback and encouragement on U3TB. There are one or two things that we'd like to look into in greater detail so we're delaying moving this build to the main release this week. Instead, we have rolled all the fixes and improvements we have from U3TB into U3.5TB.

Today we have made our fourth update test build for Train Sim World available for you to test, with a view to release the patch to the main game early next week.

Keyboard Support
  • Belgium - Added number keys for camera views
  • French – Fixed Q/A mapping conflict
  • Hungary – Brake keys fixed
Additional keyboard fixes for:
  • Switzerland
  • Turkish
  • Arabic
  • Danish
  • Norwegian
  • Portuguese
  • Bulgarian
  • Canadian French
  • Finnish
  • Swedish
  • Slovenian
  • Spanish
Localisation
  • Fixes to localisation including Polish and Russian
Rail Vehicles
  • Improvement to the “bungee cord” brake pipes – should now be fixed
  • Over-bright ditch lights fixed
  • Fixed AC4400CW screens disappearing when not fully visible on-screen
  • Some improvements to how End of Train Devices are handled on certain services
  • Fixed PCS on AC4400CW which was causing emergency brake application continually
  • Rain/Snow will no longer appear on windows while in tunnels
User Interface
  • Uncapped FPS
  • Added Max FPS to advanced settings screen
  • Screenshot Quality setting not saved
  • Added keyboard language code ID to setting screen to aid in diagnosing issues
  • Added “completed” icon to Services menu
  • Added clock to screen when in First Person on foot mode
  • Added a Ctrl+0 command so that if you are driving a train, get up and walk around and end up glitching to somewhere you can no longer drive, Ctrl+0 will now put you back in your engineers seat. A more complete fix to prevent glitching is being investigated.
Route
  • Fixed errant floating trees at Sand Patch Summit
  • Slowed melt/freeze speed
  • A number of art issues resolved raised by customer support tickets
Optimisation
  • Optimised some of the scenarios to improve framerates
  • Some minor performance improvements around the game
KNOWN ISSUES
  • Game crash when trying to tab a signal in the Cumberland Charge scenario
  • One of the ditch lights on the AC4400CW doesn't emit light (very minor).
The Train Sim World Update 3 Test Build download will be approximately 350 MB in size.

The Train Sim World update is available for you to test on Steam. To subscribe to the Update 3 Test Build, follow these instructions:

Subscribing to Test Builds
  1. Load Steam and navigate to your Game Library.
  2. Right-click on Train Sim World: CSX Heavy Haul and select Properties.
  3. Select the Betas Tab and from the drop-down box, select u3tb from the list.
  4. Click Close and Steam will automatically begin to download.
  5. It’s important that you share your feedback with us, you can do this below on the Steam forums or by submitting tickets to our Support Team.
The Train Sim World Update 3 Test Build download will be approximately 550 MB in size.

Read more »



Mar
31
Train Sim World Update 3 Available for Testing
Posted by Dovetail Games Support on 31 March 2017 03:01 PM
Hi all,

Today we have made our third update for Train Sim World available for you to test. As we have for the last two update tests, please try this through the weekend, and if positive we will apply the patch to the main game early next week. We’d like to give a big thank you to all of you who have consistently and constructively offered your feedback and encouragement.

Here are the items addressed in this build:

Load/Save Issues
  • Further work has been done on identifying entities not correctly persisting and restoring state.
  • Identified and fixed the cause of some voice overs occasionally not playing on restore.
Optimisations
  • This build contains the first of our multi-threading improvements. In this build, SimuGraph® will use as many CPU cores as are available, to concurrently evaluate SimuGraph processing on all rail vehicles. This reduces the FPS impact when you sit in a locomotive, and should deliver a greater benefit if more cores are available. We are continuing work in this area.
  • Improvement to non-player train physics performance.
  • Other optimisation improvements, particularly when interacting with the AC4400CW IFD screens.
  • Reviewed and corrected lighting setup on rail vehicles.
  • Changed foliage MiP handling to improve the distant view and deliver a performance improvement.
Keyboard Support
  • We have added support for the following keyboards: Norwegian, Danish, Bulgarian (non-phonetic), Finnish, German(IBM), Portuguese, Swedish, French Canadian Multilingual, French Canadian Legacy, Spanish Traditional / Spanish, Spanish Variation, Slovenian.
Rail Vehicles
  • General improvements to the brake pipes.
Audio
  • Missing coupling audio added.
  • Engine audio improvements.
  • Horn audio improvements.
  • Improvements to the Cab Occlusion system.
Known Issues
  • RARE: Inability to pause the game. (We are still investigating this issue. If you are experiencing this, we do want to know more – please let us know!)
The Train Sim World update is available for you to test on Steam. To subscribe to the Update 3 Test Build, follow these instructions:

Subscribing to Test Builds
  1. Load Steam and navigate to your Game Library.
  2. Right-click on Train Sim World: CSX Heavy Haul and select Properties.
  3. Select the Betas Tab and from the drop-down box, select u3tb from the list.
  4. Click Close and Steam will automatically begin to download.
  5. It’s important that you share your feedback with us, you can do this below on the Steam forums or by submitting tickets to our Support Team.
The Train Sim World Update 3 Test Build download will be approximately 550 MB in size.

Read more »



Mar
29
Update 2 Released
Posted by Dovetail Games Support on 29 March 2017 10:52 AM
Following on from last weeks post as detailed below - we are now releasing Update 2 to all TSW: CSX Heavy Haul owners which addresses the following issues/bugs:

FULL PATCH NOTES

Patch Size: 2.9Gb

Load/Save Issues
  • A Crash on loading previous saves has been identified and we believe resolved
  • The dispatcher not being properly re-initialised on reloading some saves has been resolved
  • We have identified some control states on the locomotives and rolling stock were not being restored correctly on loading and have rectified this
  • Objective markers were sometimes not re-appearing on loading a save game.
Optimisation
  • We have found some issues with the render distances for Splines and Foliage to be set too far out and have reduced these to more appropriate settings for a decent performance improvement.
  • Some work has been done to optimise the tasks going on for managing AI trains in the background and reduce their overhead.
  • We have reviewed dynamic shadow casting and optimised how and where this is being done.
  • We have removed unnecessary shadow casting from lights in the menu background for a good framerate improvement while in the menu.
  • There have also been a few other minor optimisations to various areas around the game.
Keyboard Support
We have added support for the following keyboards:
  • Turkish
  • Russian
  • Czech
  • US_International
  • Swiss German
  • French
  • French Canadian
  • Polish
  • Spanish
  • Italian
  • Arabic
Rail Vehicles
  • Incorrect ditch light behaviour on GP38-2 and AC4400CW has been fixed
  • Culling on SD40-2 when looking at rear wall has been fixed
  • The Dynamic brake on the HUD was showing positive amps when it should be negative, this has now been fixed.
  • Fuel consumption values for all three locomotives have been corrected.
Gameplay
  • A number of achievements were being issued simultaneously for incorrect reasons, these have all been reviewed and are now working correctly.
  • We identified an additional situation in which a train could derail and not cause the end-game sequence to trigger.
Audio
  • Compressor and Brake discharge audio volume has been increased
  • Missing hand brake chain sound on box car has been added
  • Whistle board had an electrical hum sound, this has been removed.
Known Issues
  • Saving whilst game delivers "objective complete" message causes no objectives at all upon reloading.
  • RARE: Inability to pause the game. (If you experience this, we would like to know more – please let us know!

Update 2 will download automatically from Steam and will be approximately 2.9GB in size.
Read more »